Cataclysm Core Mono Library (CCML) Documentation
CCML v1.0.2
- Cataclysm
- Cataclysm.AudioSource
- Cataclysm.BoxCollider2D
- Cataclysm.Camera
- Cataclysm.CircleCollider2D
- Cataclysm.CircleRenderer
- Cataclysm.Collider2D
- Cataclysm.Component
- Cataclysm.Debug
- Cataclysm.Entity
- Cataclysm.Input
- Cataclysm.Math
- Cataclysm.Renderer
- Cataclysm.Rigidbody2D
- Cataclysm.SpriteRenderer
- Cataclysm.Text
- Cataclysm.Transform
Cataclysm.Component
Cataclysm.Component
CCML/Source/Cataclysm/ECS/Components/Component.cs
public class Component : IEquatable<Component>
Property | Description |
---|---|
Entity Entity | The entity that the component is attached to. |
Method | Description |
---|---|
bool Equals(Component other) | |
abstract void Reset() | Resets component fields to default values. |
override bool Equals(object obj) | |
override int GetHashCode() | |
static bool operator ==(Component a, Component b) | |
static bool operator !=(Component a, Component b) |