Technical Skills

C/C++

Game development, object-oriented programming, and graphics app development

C# (.NET)

Game development, native app development, and cross-platform web app development

VULKAN

Low-level graphics application and game engine development with C/C++ and GLSL

UNITY

Cross-Platform game development with C#

BLENDER

3D modeling, sculpting, animating, post-processing, and rendering

PHOTOSHOP

2D raster image manipulation, graphic design, and UI design

ILLUSTRATOR

2D vector image manipulation, graphic design, and UI design

WORDPRESS

Web content management and web development with HTML, CSS, PHP, and SQL

FIGMA

Web design, UI, wireframing, and prototyping

Education

  • Pace University – Seidenberg School of Computer Science & Information Systems
    B.S. Computer Science (In Progress)

JAN 2025 – DEC 2027

  • SUNY Westchester Community College
    A.A.S. Interactive Technologies (Computer Animation & Game Design)

JAN 2022 – DEC 2024

  • White Plains High School
    NYS Advanced Regents Diploma with Honors
    Member, National Honor Society

SEP 2017 – JUN 2021

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