Cataclysm Core Mono Library (CCML) Documentation
CCML v1.0.2
- Cataclysm
- Cataclysm.AudioSource
- Cataclysm.BoxCollider2D
- Cataclysm.Camera
- Cataclysm.CircleCollider2D
- Cataclysm.CircleRenderer
- Cataclysm.Collider2D
- Cataclysm.Component
- Cataclysm.Debug
- Cataclysm.Entity
- Cataclysm.Input
- Cataclysm.Math
- Cataclysm.Renderer
- Cataclysm.Rigidbody2D
- Cataclysm.SpriteRenderer
- Cataclysm.Text
- Cataclysm.Transform
Cataclysm.Rigidbody2D
Cataclysm.Rigidbody2D
CCML/Source/Cataclysm/ECS/Components/Rigidbody2D.cs
public class Rigidbody2D : Component
Property | Description |
---|---|
float GravityScale | |
float Mass | |
Rigidbody2D.BodyType Type | |
Vec2 Velocity |
Method | Description |
---|---|
void ApplyAngularImpulse(float impulse, bool wake) | |
void ApplyForce(Vec2 force, Vec2 point, bool wake) | |
void ApplyForce(Vec2 force, bool wake) | |
void ApplyLinearImpulse(Vec2 impulse, Vec2 worldPosition, bool wake) | |
void ApplyLinearImpulse(Vec2 impulse, bool wake) | |
override void Reset() | Resets component fields to default values. |