Vec2(float scalar) | Constructor |
Vec2(float x, float y) | Constructor |
float Magnitude() | |
float MagnitudeSquared() | |
Vec2 Normalized() | |
override bool Equals(object obj) | |
override int GetHashCode() | |
override string ToString() | |
static float DotProduct(Vec2 a, Vec2 b) | |
static Vec2 Lerp(Vec2 a, Vec2 b) | |
static float Magnitude(Vec2 vector) | |
static float MagnitudeSquared(Vec2 vector) | |
static Vec2 Normalized(Vec2 vector) | |
static Vec2 operator +(Vec2 a, Vec2 b) | |
static Vec2 operator *(Vec2 vector, float scalar) | |
static Vec2 operator *(float scalar, Vec2 vector) | |
static Vec2 operator *(Vec2 a, Vec2 b) | |
static Vec2 operator /(Vec2 vector, float scalar) | |
static Vec2 operator -(Vec2 vector) | |
static Vec2 operator -(Vec2 a, Vec2 b) | |
static bool operator ==(Vec2 a, Vec2 b) | |
static bool operator !=(Vec2 a, Vec2 b) | |